Dead Man's Draw | Update 01!


Major Changes

  • Levels 1, 2, and 3 have been remastered and completed.
  • Added a "death limit". 
    • The player now only has 3 chances to come back from death. Upon running out of lives, you have to restart the level.
  • Added the DOUBLE BARREL SHOTGUN!
    • Hold right mouse button to go flying.
  • Added the Wicked Witch of the West final boss.
  • Added a secondary attack to the Butcher enemy.
  • Improved enemy spawners and event triggers.
  • Removed teleporting back to the players last alive location.
    • Now, you only teleport to your death location when you die to prevent confusion.

Technical and Quality of Life Changes

  • Added mouse sensitivity setting.
  • Added a death screen.
  • Improved tutorial popup time.
  • UI Font has been updated to give a more readable look.
  • Unnecessary menu popups have been removed.
  • Settings now save upon clicking apply. 
  • Death state restart bar no longer stays on screen when interrupted.
  • Improved UI elements such as the health bar and dynamite counter.
  • Enemies should almost always find and attack the player after a short period of time.
  • Marksman enemy no longer snaps to its target when shooting at the player.

That should be everything, I may have missed a bunch but it is what it is. Thank you for playing Dead Man's Draw! - Schlopp

Files

(UPDATE)DeadMansDraw-v1.1.zip 389 MB
56 days ago

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